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Base Models and Formula

A base model, simply put, is a model of a character or object that is used as the foundation for other variations of that same frame framework. Once a base model is created, the source file for that same character, for example, can be further modified to create completely new characters, variations, or additional clothing and other wearable items. The benefit of this is that all derivative items will be fully compatible, both from a technical standpoint (joint regions, body size, structure) as well as from an artistic standpoint (formula).
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G2 Character Mouth Chart

There are a total of 30 mouth shapes per angle of a G2 character. Since there are 10 angles per template, this means that a truly complete actor will contain a total of 300. However, because some of the angles can be direct mirrors of other angles, such as in the case of angle 45 and 315, you only really have to draw the sprites for the one angle. This of course, implies that the character is symmetrical on both sides of the face. For character with an asymmetrical face, you provably will have no choice but to draw the individual sprites for both angles. Mouth Actions 1 Normal 2 Droop_Lower_Lip 3 Raise_Lip_Edges 4 Raise_Right_Lip_Edge 5 Raise_Left_Lip_Edge 6 Stretch_Lip_Edge 7 Droop_Lip_Edge 8 Droop_Right_Lip_Edges 9 Droop_Left_Lip_Edges 10 Raise_chin 11 Flat_Lip 12 Stretch_Lip 13 Funnel_Lip 14 Sip_Lip 15 Raise_Sip_Lip 16 Droop_Sip_Lip 17 Bite_Lip 18 Open_Mouth 19 Move_Jaw_Right 20 Move_Jaw_Left 21 Turn_Jaw_Down 22 Normal 23 Ah_I 24 Oh 25 EE 26 U 27 WOO 28 FV 29 LNDTh 30 CDSKZ Each mouth is drawn on its own frame, nested within a single movie clip symbol that has a unique instance name based on the angle. There are 30 mouths, so there is 30 frames. Each mouth shape is also converted into it's own movie clip symbol that also has its own instance name. Please refer to the CrazyTalk Animator white paper for a full reference to the instance names to use, or use Puppet Producer for automatic one click configuration. For reference purposes, below is a couple of mouth charts of all the main mouth shapes required for a full facial rig of the "0 degree pose" (the front angle). Billy - Front Mouth Chart Kevin - Angle 0 Mouth Chart…
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Meet Billy

Billy is an all new G2 Base Model for CrazyTalk Animator . He comes fully rigged and and ready to animate. The all new Billy 2.0 features even higher construction quality with pixel perfect joint articulations, expressive hand gestures, a cleaner art style perfectly suited for TV and Film, and more balanced body fit based on newly discovered construction techniques. Billy 2.0 will twist and bend seamlessly and has a higher range of motion than any character we’ve developed so far. Take a look at the video on the right and see how Billy 2.0 can be easily brought to life using using an Xbox Kinect sensor. Make him your own. If  Billy fits the basic mold of the character you require for your production, you can easily customize him into your own character, either with your own artwork or using parts and accessories from other Billy 2.0 derived characters such as Lucy , Jesse , and  Icarus. You may also hire me to create a special custom character just for you, either built on top of the Billy 2.0 framework  or grab a copy of the source file  yourself so that you can modify and create your own variations. Since the frameworks is already built, getting a new character out of him is a lot cheaper than having one built from scratch. Of course if you do need a custom character done from scratch, we do that too . …
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The AutoMirror Feature in Puppet Producer

This video demonstrates how to dramatically increase your speed and productivity when creating custom G2 characters in Flash, for use with CrazyTalk Animator. [line] This feature dramatically improves your speed and productivity by only requiring you to technically only focus on 4 primary angles. Three of the remaining angles can be easily mirrored with at a 1:1 ratio, while the other three angles can be done with a combination of AutoMirror with a a bit of additional manual…