Drop an instance of the Billy 2.0 base model into your work area.
Dress him up using Billy 2.0 compatible clothing items.
Build your own unique characters by using custom items and mod packs.
Color him in unlimited combinations and schemes using his own unique coloring workflow.
Note: This is the bare bones, base model. The base model itself is required to build any type of derivative character that is based on the Billy 2.0 framework. Clothing, additional hair, eyes, mouths, and character modifications are available separately. Use mod packs to transform Billy into an unlimited number of derivative characters.
* You can also build your own derivative characters, body parts, clothing and more by editing the original Flash source file. Available separately.
Render Style Compatible: Use the render style feature to change the color of his skin, lips, eyes, hair, nails, and everything else quite easily.
Independent Monochromatic Outlines: The outlines used in Billy’s construction are not a single solid black outline, instead, the outlines conform to the color of the base item itself. For example, if the skin is brown, the outline for the skin can be a dark brown, while at the same time if you use a red shirt, the color of that shirt’s outline can be completely independent from the color of the skins outline. Of course if you want all the outlines to be a single black color, you can do that too. Billy’s coloring workflow is the result of painstaking research and remapping of the Reallusions original color groups.
Original Coloring Workflow: Billy can be recolored using CTA’s basic Render Style system, however, a new, faster, and more efficient workflow is introduced. You can also use a series of presets that have been created to quickly and easily add color to Billy’s various parts. You can change his skin color with just one click, or his eye color with just a click without ever having to dig through the clutter created by having so many renderstyle groups. A stylizer system is also available which will let you create custom color groups really easy and fast. You can apply those colors to Billy with a single click or send to a friend for easier collaboration.
Extremely Smooth Rig: The joints, and body articulations have been designed and assembled in such a way that when Billy moves, not only are his movements smoother and more graceful than any character developed to date, but his range of motion are much greater than any other character to date. Billy will jump, bend, twist, and contort quite effortlessly while producing minimal (if any) joint breaks or misalignments.
Low Cost Mod Packs and Accessories: Mod packs and accessories will allow you to easily customize your Billy 2.0 base character into completely new characters. Because derivative characters are based on the same model, this means when you buy a Billy 2.0 Mod pack, such the Icarus, Lucy, or Troll, you are not technically buying a completely new character. You are merely buying the items you need to turn your base model into those new characters. Furthermore, you can combine items from different mod packs to build your own unique creations.
A special custom template for efficiently designing new character heads and facial mods without all the crazy technical stuff to worry about. The template configuration allows you to focus strictly on character head an face construction without all the distractions or additional work involved in setting up a full body rig when all you need is a new character head.
The template cleverly hides all the important technical stuff and by default only shows you the important stuff.
Just double click the sprite you wish to modify to go into edit in place mode. Modify it. Move on to the next one.
This template uses Kevins head, facial features, and scale as its base. You can build and modify to your liking. Head fitting is has been set at the base of the skull for a fairly universal fit. It should allow you to build heads for any g2 character.
The K1 base model is the starting line for all character designs based on sidekick themed archetype.
Drop an instance of K1 onto your CrazyTalk Animator stage and add K1 compatible modifications, clothing, assets, body parts to create your own custom characters the easy way.
K1 is the first in a new line of feature animation inspired characters which promotes a departure from typical CTA G2 character construction.
Careful attention has been placed on his use of color, body configuration, and facial construction to allow for a more emotional and expressive performance.
K1’s color mappings adhere to Toon Titans color standards which were introduced with Billy 2.0 (B2) and allows for a more professional and polished feel within the constraints of CTA.
This character is fully rigged and contains all the poses and angles.
You can customize K1 by mixing and matching K1 compatible body parts. Also, because of the use of the same color mappings and use of art style he may also be backward compatible with many of B2 facial sprites which allow for even more customization possibilities.
Note: This is the bare bones, “K1” base model. The base model itself is required to build any type of derivative character that is based on the new Toon Titan Archetypes framework. Mod packs, additional assets, and variations will be made available on this site that will allow you to turn “Kevin” into an unlimited number of original derivative characters.
Want to fully customize him? The full source file also be available for you to fully customize and create your own derivative characters using Flash (Adobe Animate)
Recommended Installation Path: ..\Reallusion\Template\CrazyTalk Animator 3 Template\Character\Toon Titan\
* Please report any bugs, issues, and improvement suggestions using our contact page.
Vlacho, the Robot is based on Billy 2.0. (B2 Framework)
He is fully compatible and interchangeable with all Billy’s body parts, goods, accessories, and movements.
Vlacho is also rendered style compatible and follows the ToonTitan color standard which allows easy color configuration through the use of ToonTitans color stylizers for greater control over your characters color scheme.
Use him “as is” for all your robotic needs, or cannibalize his body parts and combine them with other B2 body parts to create your custom creations.
This character comes with four custom stylizers to help you easily modify his colors. You can further modify the stylizers to create your own custom color combinations or use any of the stylizers provided at ToonTitan.Com